BitMaker

BitMaker is a small incremental game about circuit automation, created in 48 hours for Ludum Dare 59 Compo.
Сontrols:
LMB to select nodes/build/destroy, ESC to cancel/settings/upgrade menu, WASD to move camera, R to rotate nodes while building.
Tutorial:
Main Core Node produces signal that any pulse nodes can recieve. In return, they emit single bit along hte connections. Various different nodes can alter the bits along the way, redirect them and multiply. Invoking bit order of resource nodes (from right to left) makes them produce "credits" - local currency. Create complicated and efficient setups, earn credits and purchase upgrades. Oh! And there are also demons...
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (20 total ratings) |
| Author | McRamon |
| Genre | Simulation |
| Made with | Godot |
| Tags | Automation, Crafting, Idle, Incremental, Ludum Dare 59, Management, Sandbox, upgrades |
| Links | Ludum Dare |
| Content | No generative AI was used |




Comments
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It reminds me of shapez io a bit, in a good way. Great work for a ludum dare
I liked the game, reminds me Factorio
Cool idea.
Just needs a little bit of nerf. Duplicating things multiple times is so easy.
lmao great job, my respect! Sadly due to 48 hours jam restriction i had almost no time to playtest and balance the game. But i will think about this for future updates
Beautiful art and an interesting idea. Congratulations!
Thank you for kind words, dear stranger!