BitMaker is a small incremental game about circuit automation, created in 48 hours for Ludum Dare 59 Compo.

Сontrols:

LMB to select nodes/build/destroy, ESC to cancel/settings/upgrade menu, WASD to move camera, R to rotate nodes while building.


Tutorial:

Main Core Node produces signal that any pulse nodes can recieve. In return, they emit single bit along hte connections. Various different nodes can alter the bits along the way, redirect them and multiply. Invoking bit order of resource nodes (from right to left) makes them produce "credits" - local currency. Create complicated and efficient setups, earn credits and purchase upgrades. Oh! And there are also demons...


Updated 2 days ago
Published 3 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(20 total ratings)
AuthorMcRamon
GenreSimulation
Made withGodot
TagsAutomation, Crafting, Idle, Incremental, Ludum Dare 59, Management, Sandbox, upgrades
LinksLudum Dare
ContentNo generative AI was used

Comments

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(+1)

It reminds me of shapez io a bit, in a good way. Great work for a ludum dare

(+1)

I liked the game, reminds me Factorio 

(+1)

Cool idea.
Just needs a little bit of nerf. Duplicating things multiple times is so easy.

(+1)

lmao great job, my respect! Sadly due to 48 hours jam restriction i had almost no time to playtest and balance the game. But i will think about this for future updates

(+1)

Beautiful art and an interesting idea. Congratulations!

Thank you for kind words, dear stranger!